


The most imaginative creation with the most exquisite creation and presentation, even if not perfect, should be appreciated. XCOM: Enemy Within audio-visual experience and game theme most consistent. The sound effect of the game naturally also cater to the melody of the content, strong rhythm of music, electronic style of the sound reminds players not to forget the crisis moment engine roar, movement of the time, the reverberation of guns, the communication between partners mixed Together, covered the torn land underfoot.

A large section of the plot CG and real-life voice in place to give the player a movie-like experience, deeply into the play. Unreal engine produced the screen showed a very high standard, whether it is static scene or dynamic effects are satisfactory. Combat map or the wild or the ruins, everywhere traces of war system menu uses a translucent design, both significant texture and organized base within a thumbnail presented to facilitate the player to control the overall situation warfighter from start to finish Was covered by cutting-edge equipment, elite extremely. XCOM: Enemy Within screen from scene to UI, from the character to CG are full of science fiction.
