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Shogun 2 naval battle
Shogun 2 naval battle









shogun 2 naval battle

Armies sharing the same deployment zone are no longer deployed on top of each other by default.Grass and scrub no longer gets in the way of the camera during pre-battle speeches.Updated pre-battle speeches to take greater advantage of available situational information.AI experience levels now fully derived from combat (the AI experience boosting mechanism has been removed). Per-unit-type threshold multiplier introduced that scales the thresholds to compensate for differences in the damage output of different unit types. Experience system revision: experience-level thresholds rebalanced to allow for faster overall level-progression.Fix to rare crash when placing mines in naval battles.Order to burn down a building now finishes if the building is destroyed by other means.In naval replays, some ships’ flags were appearing in the wrong colours, now fixed.Fix for men staying at the bottom of the walls when they are attacked whilst climbing.Ship banners are now appearing correctly in replays.

shogun 2 naval battle

  • Fix for drop-in ambushes not starting if the player under ambush presses 'Start Battle' first.
  • Adjustment to AI to make it more difficult for the AI to use cavalry against spearmen.
  • Fix for crash in battlefield zone cursor intersection.
  • Capture buildings cache if the building was captured from held before telling the Aide de camp.
  • Fixed bug with looping transition animation due to move orders with invalid path locations being spammed by the squad repeatedly.
  • Fixed entities floating outside castle wall when they get knocked down or knocked flying while climbing off the top of walls.
  • Change to how victory types are assigned so that Heroic victories are a bit rarer (they're the most common now) and decisive / close are more common.
  • Legendary force achievable in single player.
  • Fixed triggers for the Elusive Strikeforce and Inspiring Counterattack achievements.
  • shogun 2 naval battle

  • Fix for battlefield dominance being awarded to both players.
  • Slight changes to the intercept for igniting buildings.
  • Fixed firing-arc overlay for blinding grenades to show minimum range.
  • General Fixes (includes single player and multiplayer fixes) Note: Enabling Anisotropic Texture Filtering on DirectX9 is not working in this update. For the full list of patch notes, read on: We found the game to be a great co-op strategy/RTS game, giving it an impressive 4.5 out of 5. The bulk of the update seems to be fixes, but there's some unit tweaking, DirectX 11 support, and even four new multiplayer maps included as well. Earlier this week an enormous patch was applied to the lately installment of the Total War series, Shogun 2.











    Shogun 2 naval battle